DO YOU KNOW the difference between IP broadcast and multicast? When is it appropriate to use multicasting for network video transmission? This month’s column is a quick tutorial on the basic methods ...
struct ip_mreq {struct in_addr imr_multiaddr; /* multicast group to join */ struct in_addr imr_interface; /* interface to join on */} struct ip_mreq mreq; mreq.imr ...
Combating lag is a major problem in multiplayer network game development. As multiplayer game developers, we always strive to make things faster, leaner and meaner to reduce lag and free up bandwidth.